Every week, new content is published to the growing Treehouse Library! Here is a short list of what was added the week of October 26, 2015.
A function is a fundamental building block of a computer program and allows us to write chunks of code that we can reuse as often as we need. In Swift, functions are quite powerful and in this course, we’ll start by taking a look at the syntax and how functions work. Once we have the fundamentals underway, we’ll look at how we can customize our parameter names, add default values and return multiple values from a function call.
The Unity game engine allows for cross-platform game development through its robust API and intuitive graphical user interface. However, with so many great tools available, it can be overwhelming at first. In this course, you’ll get a broad overview of the Unity editor interface and learn how to use tools like the Console, which can help you debug game code when things go wrong. You’ll also learn about key concepts like Unity’s component-based architecture, prefabs, and how to use the documentation properly. By the end, you’ll have a much better understanding of foundational concepts in Unity.
In this course, we explain the pros and cons of setting up WordPress locally on your computer and show you how to do so using the popular free software, DesktopServer.
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