May 25, 2017 in Treehouse News
New & Upcoming Course Highlights: Practice Sessions in Unity & Swift
Every week, new courses and workshops are published to the growing Treehouse Library! Here’s a short list of what we’ve added recently, upcoming course highlights, and our weekly video update of What’s New at Treehouse. Start learning to code today…
March 2, 2017 in Learn
VR Performance Guidelines for New Unity Projects
VR performance is the bedrock of a great room-scale VR experience. Headsets like HTC Vive and Oculus Rift both run at a 90Hz refresh rate (in their current incarnations), meaning that the framerate of your Unity project needs to stay…
November 3, 2016 in Learn
Creating High-Resolution Assets for VR: Part 2
Hi there! I’m the Technical Lead Animator at Treehouse and I’ve been experimenting with VR and real-time game design. Welcome to part 2 of my tutorial on creating high-resolution assets for VR applications. If you haven’t had the chance yet,…
October 11, 2016 in Learn
Size Matters. Scale Relationships in VR.
Hi there! I’m the Technical Lead Animator at Treehouse and I’ve been experimenting with VR and real-time game design. This post will not go into a large amount of technical detail. Instead, this is a general overview of something I’ve…
August 29, 2016 in Learn
New & Upcoming Course Highlights: Rails 5, Java, React & PHP
Every week, new courses and workshops are published to the growing Treehouse Library! Here is a short list of what we’ve added recently, as well as a few highlights from our Content Roadmap. Start learning to code today with a free trial on…
June 20, 2016 in Treehouse News
New Course Roundup: Python
Every week, new content is published to the growing Treehouse Library! Here is a short list of what was added the week of June 13, 2016. Start learning to code today with a free trial on Treehouse! COURSES Django REST…
May 24, 2016 in Treehouse News
New Course Roundup: iOS, PHP & .NET
Every week, new content is published to the growing Treehouse Library! Here is a short list of what was added the week of May 16, 2016. Start learning to code today with a free trial on Treehouse! COURSES Introduction to…
April 4, 2016 in Treehouse News
New Course Roundup: Java, Swift, Unity and Android
Every week, new content is published to the growing Treehouse Library! Here is a short list of what was added the week of March 28, 2016. Start learning to code today with a free trial on Treehouse! COURSES Hibernate Basics – Chris…
November 17, 2015 in Learn
The Beginner’s Guide to Physically Based Rendering in Unity
Unity 5 was released in March 2015 and brought many new features, but perhaps the most important feature is physically based rendering. This new lighting model simulates the natural interactions of light rays and real-world materials. The math behind physically based…
November 3, 2015 in Learn
How to Make a Loading Screen in Unity
At some point or another, every game developer has to create a loading screen. Often, you’ll see a loading screen at the start of a game, or when entering a new area of the game. A loading bar or a spinning…
November 2, 2015 in Treehouse News
New Course Roundup: Swift 2.0, Unity and WordPress
Every week, new content is published to the growing Treehouse Library! Here is a short list of what was added the week of October 26, 2015. COURSES Swift 2.0 Functions – Pasan Premaratne A function is a fundamental building block of…
September 8, 2015 in Learn
How to Use Image Effects in Unity
Image effects in the Unity game engine can have a big impact on the look of your game. A bloom effect can turn harsh lighting into a warm sunny day, or an effect like color correction can make a landscape look…