Updated on October 14, 2015 in Community
With Treehouse, Victor Discovered a Passion for Front End Development and Landed a Web Dev Position
Victor Ollervidez discovered a passion for the creativity of coding in middle school. But it wasn’t until college when Victor began his degree in multimedia that he was able to focus on learning to code and aspiring to work on…
Updated on October 9, 2015 in Community
Quinton Turned His Love of The Web Into a Life-Changing Career
Quinton was first drawn to the instant gratification of coding in a high school Computer Literacy class. What started as an interest grew to a passion, which eventually led him to graduate with a Computer Science degree. However, in the…
Updated on March 21, 2023 in Learn
Asset Workflow for Game Art: Texture Mapping
In this post, I’ll describe my approach to texture mapping and outline the asset workflow that I use to go from a plain 3D model to a prop that’s ready for a game. If you’re new to making video games, you will…
October 1, 2015 in Learn
10 Reasons Your Website Needs to be Mobile Optimized
You’ve heard it before. Not once. Not twice. I probably can’t even count it on two hands. It’s no secret that mobile is here to stay. It’s no secret that businesses need to begin thinking about mobile users. But why?…
Updated on March 3, 2016 in Community
Justin Gained the Skills and Confidence to Quit His Job as a Waiter and Become a Full-Time Front End Developer
Justin wanted to start a business and every business needs a website, so he thought: why not learn how to build my own? He began learning from books and attended a community college, but to keep up with competitors, he…
Updated on June 11, 2019 in Learn
An Intro to Blender
What is Blender? No, this is not a post about kale shakes. I’m not talking about that type of blender, and I hope you won’t leave with a bitter taste in your mouth. I’m talking about the open-source 3D modeling,…
Updated on February 23, 2016 in Learn
3 Steps to Better UI Wireframes
Creating sketches of a user interface, called wireframes, is often the first step in the design phase of a software or web project. Wireframing your software or website project may seem simple at first because of how easy they are…
Updated on August 2, 2018 in Learn
Asset Workflow for Game Art: 3D Modeling
In this post, I’ll outline the asset workflow that I use to model game props, like the old radio in the image below. If you’re new to making games, you will gain an understanding of some of the major concepts involved in modeling art assets. And if you…
Updated on September 10, 2015 in Learn
Creating Customized Shelf Buttons and Hotkeys in Maya LT
There are a lot of great 3D tools on the market today, but Maya remains the industry leader for game and broadcast production. Apart from its powerful and extensive toolset, one of the main reasons that Maya is so dominant…
September 2, 2015 in Learn
What Every Junior iOS Developer Needs to Know
Developing apps for iOS has been a growing sector for some time. The versatility and ubiquity of the iPhone and iPad gave scores of developers a chance to bring their wild ideas to life and parade them in front of…
Updated on August 1, 2018 in Treehouse News
Go Back to School With Treehouse
The months have flown by and summer is coming to an end, but with all endings, come exciting new beginnings, and this month that means it’s Back to School Time! You don’t have to be starting a new school year…
Updated on August 1, 2018 in Learn
How to be a Resourceful Indie Game Developer
The thought of making a video game can be daunting. There’s code to write, 3D assets to model and texture, sound design, music, gameplay, voice acting, multiplayer, platform integration, marketing, bugs to patch… The list never seems to end. It…