May 25, 2017 in Treehouse News
New & Upcoming Course Highlights: Practice Sessions in Unity & Swift
Every week, new courses and workshops are published to the growing Treehouse Library! Here’s a short list of what we’ve added recently, upcoming course highlights, and our weekly video update of What’s New at Treehouse. Start learning to code today…
March 2, 2017 in Learn
VR Performance Guidelines for New Unity Projects
VR performance is the bedrock of a great room-scale VR experience. Headsets like HTC Vive and Oculus Rift both run at a 90Hz refresh rate (in their current incarnations), meaning that the framerate of your Unity project needs to stay…
December 20, 2016 in Treehouse News
This Week on Educate Yourself: VR & Education, Habit Forming Products & More
We’re back with episode 5 of the Educate Yourself podcast, brought to you by the team behind Treehouse. Tune in every 2 weeks for the latest in the future of learning, higher education and edtech. This week, our host, Treehouse CEO…
December 19, 2016 in Treehouse News
New & Upcoming Course Highlights: Swift 3 and Sinatra
Every week, new courses and workshops are published to the growing Treehouse Library! Here’s a short list of what we’ve added recently, upcoming course highlights, and our weekly video update of What’s New at Treehouse. Start learning to code today with a free…
November 9, 2016 in Treehouse News
This Week on Educate Yourself: VR, Learning Engineers & Measuring Educational Effectiveness
We’re back with episode 2 of the Educate Yourself podcast, brought to you by the team behind Treehouse. Tune in for the latest in tech industry news, edtech and the future of learning. To watch episode 2, subscribe to Educate Yourself in the iTunes…
November 3, 2016 in Learn
Creating High-Resolution Assets for VR: Part 2
Hi there! I’m the Technical Lead Animator at Treehouse and I’ve been experimenting with VR and real-time game design. Welcome to part 2 of my tutorial on creating high-resolution assets for VR applications. If you haven’t had the chance yet,…
October 31, 2016 in Learn
New & Upcoming Course Highlights: iOS & Java
Every week, new courses and workshops are published to the growing Treehouse Library! Here’s a short list of what we’ve added recently, upcoming course highlights, and our weekly video update of What’s New at Treehouse. Start learning to code today with a free…
October 21, 2016 in Learn
Creating High-Resolution Assets for VR: Part 1
Hi there! I’m the Technical Lead Animator at Treehouse and I’ve been experimenting with VR and real-time game design. Throughout my career, I’ve done a lot of 3D work in different digital mediums. One important thing I’ve learned is that…
October 11, 2016 in Learn
Size Matters. Scale Relationships in VR.
Hi there! I’m the Technical Lead Animator at Treehouse and I’ve been experimenting with VR and real-time game design. This post will not go into a large amount of technical detail. Instead, this is a general overview of something I’ve…
October 10, 2016 in Treehouse News
New & Upcoming Course Highlights: Kotlin, Rails, Node.js & More
Every week, new courses and workshops are published to the growing Treehouse Library! Here’s a short list of what we’ve added recently, including our weekly video update of What’s New at Treehouse. Start learning to code today with a free trial on Treehouse….
September 16, 2016 in Treehouse News
New & Upcoming Course Highlights: Databases, PHP, C# & iOS
Every week, new courses and workshops are published to the growing Treehouse Library! Here is a short list of what we’ve added recently, as well as a few highlights from our Content Roadmap. Start learning to code today with a free trial on…
August 29, 2016 in Learn
New & Upcoming Course Highlights: Rails 5, Java, React & PHP
Every week, new courses and workshops are published to the growing Treehouse Library! Here is a short list of what we’ve added recently, as well as a few highlights from our Content Roadmap. Start learning to code today with a free trial on…