June 25, 2015 in Learn
How to Create a Stunning Site Hero Image in 5 Minutes or Less
Hero images are everywhere these days. You’ve probably seen them front and center in websites for apps, magazines, stores and pretty much every other product category. And with good reason: these large background images are often successful at capturing a…
June 10, 2015 in Learn
Learn JavaScript and Up Your Photoshop Game
You’re a Photoshop master. You have your preferences perfected, the menus memorized. You’re a Wacom wielding wizard. Or are you? If you use Photoshop and you don’t code, you’re wasting time and effort with every project you touch. That’s time…
June 3, 2015 in Learn
Gestalt Principles for Designers – Applying Visual Psychology to Modern Day Design
Jerry Cao is a UX content strategist at UXPin — the wireframing and prototyping app. To learn more about how to create visually digestible interfaces, download the free e-book Web UI Design for the Human Eye: Colors, Space, Contrast. In…
December 31, 2014 in Learn
A Brief Introduction to SVG
SVG, or Scalable Vector Graphics, is an XML markup language for creating two-dimensional images using vectors. Unlike JPEG and PNG, SVG is not raster-based, and doesn’t use pixels. This means SVG images can have an infinite level of detail, but…
September 25, 2014 in Community
Interview: Type Designer Mattox Shuler
I recently interviewed Mattox Shuler, a type designer who runs Fort, his type foundry. Mattox was kind enough to talk to me a bit about his journey to becoming a full-time type designer and his new Treehouse course. MS: Mattox, let me start…
July 24, 2014 in Learn
How to Handle Revision Requests for Web Design Projects
You spend weeks working on a website, agonizing over every detail and producing something that you can’t wait to show your client. You’re sure the client will be just as overjoyed as you are about the final look. You click…
July 15, 2014 in Learn
What Are Affordances in Web Design?
(Photograph by Flickr user Banzai Hiroaki) Affordances are clues about how an object should be used, typically provided by the object itself or its context. For example, even if you’ve never seen a coffee mug before, its use is fairly natural. The…
July 11, 2014 in Learn
Five Android Interfaces That REALLY Work
It is not unusual for conversations about Android design to turn ugly. While it’s true that the original design of the intrepid operating system were inferior to iOS, and that the old Android Market, without any oversight, was full of…
July 7, 2014 in Community
Interview: Game Designer – Jake Fleming
I recently sat down with Jake Fleming, the game designer behind Grilly the Cheese, Hot Shot Santa and Don’t Eat People. Jake was kind enough to give us a glimpse into his process and show us a bit of his work….
May 22, 2014 in Learn
Sketchbook Spy: Ken Wong, Monument Valley
Ken Wong, the designer who worked on the phenomenally successful game, Monument Valley, takes time out to show us his sketchbook and chat about how he put the game together. Monument Valley is a departure in iOS game design, focusing…
May 5, 2014 in Learn
5 Tips for Creating the Perfect Web Design Portfolio
If you’re a freelance designer or if you’re looking for your next design job, a portfolio of work is essential. Clients and employers want to see your capabilities and form a quick impression. If you don’t have a portfolio yet,…
April 29, 2014 in Learn
Noted Illustrator Ben O’Brien Talks About Finding Inspiration, Taking Chances
Ben O’Brien, an Internationally Acclaimed Illustrator, Left College and Taught Himself How to Succeed For Ben O’Brien, a prominent UK illustrator and designer, his career began when he summoned the courage to quit his comfy studio job and go it…