Every week, new content is published to the growing Treehouse Library! Here is a short list of what was added the week of January 18, 2016.
In Unity, and in computer graphics in general, a material describes the surface appearance of a 3D model. Materials can create the appearance of surfaces like wood, metal, fabric, and more. In these lessons, we’ll learn how Unity implements physically based rendering, which is rapidly becoming the de facto industry methodology for creating dynamic and realistic textures.
At the heart of a dynamic application is a database. Whether the application is an eCommerce, sports team, social network or a productivity app on your phone the data needs to change over time.
In this course, we’ll take a look at the underpinning SQL statements that are needed for every dynamic application.
This course will focus on the language and syntax of Objective-C as well as some basic programming concepts. We will cover basic data types, such as NSString, float, int and bool as well as learn about conditional statements and operators. Building slowly, we will lay the groundwork for the following course, Object Oriented Objective-C.
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