Pulling Back the Curtain: How to Prepare for a Phone Interview
You’ve scoured the internet, hit refresh on your favorite job boards over and over, tapped into your network, and crafted dozens of unique cover letters. Finally, HR calls to schedule an initial phone interview. As you hang up the phone,…
Problem-Solving as a Developer: an Interview with Guest Teacher Dean Davidson
We recently had web developer and guest teacher, Dean Davidson in the Treehouse studio. We took the opportunity to sit down with him to talk about his experience as a developer, how his career has evolved, tips and resources for aspiring…
Welcome, New Treehouse Teachers!
We are very excited to welcome three new teachers to the Treehouse team! These awesome teachers/developers are excited to create new content for PHP, C#, and .NET and bring years of valuable industry experience to the team. We asked Alena, James and Carling…
#JuniorHints: How Planet Argon Hires
Carlos Rodriguez got his start in systems administration around Y2K. But when he wasn’t racking servers, he was dabbling in various programming languages, eventually falling in love with Ruby on Rails and the Open Source community. Realizing he wanted to…
Meet Our Newest Teachers!
We are so excited to grow our team of Treehouse teachers and have four new teachers to introduce to you! These amazing individuals will help us bring more content to you in a few topics, as well as offer a…
Interview – Craig Dennis on Java
Curious about Java? Listen to what our Java teacher, Craig Dennis, has to say! What are your favorite and least favorite things about Java? Least: Java is verbose. It is overwhelming for a beginner and often times causes burnout before…
Behind the Scenes of the New Treehouse Orlando Set
If you’ve been a Treehouse student since the very beginning, you might remember the look of our earliest videos. The original set was… well, we didn’t really have one. The actual first Treehouse set, built at our offices in Orlando, Florida in…
Interview: Type Designer Mattox Shuler
I recently interviewed Mattox Shuler, a type designer who runs Fort, his type foundry. Mattox was kind enough to talk to me a bit about his journey to becoming a full-time type designer and his new Treehouse course. MS: Mattox, let me start…
Interview: Jason Surfrapp
Yes, that really is his last name, for this year at least! He’s the guy that auctioned off his last name to the highest bidder (The Surfing App bought it for $50,000) and he has also made over a million…
Developer Interview: Paul Irish
Paul Irish, web developer and Google Chrome Developer Advocate, visits with Nick Pettit about the increasing complexity of front-end development, careers paths, HTML5 Boilerplate, and much more. Sign up for a free trial of Treehouse
Developer Interview: Mike Blazek, Piasa Games
When you think of mobile games, what’s the first thing that comes to mind? Angry Birds, or maybe Flappy Bird? Gaming has come a long way, and with the iPhone it has become even more accessible for players and developers. There…
Interview: Game Designer – Jake Fleming
I recently sat down with Jake Fleming, the game designer behind Grilly the Cheese, Hot Shot Santa and Don’t Eat People. Jake was kind enough to give us a glimpse into his process and show us a bit of his work….